Lesser God, Elven pantheon
God of Archery, Hunting, Stealth
| Symbol | Silver arrow with green fletching | |
| Alignment | Chaotic Good | |
| Crusader Alignment | CG, NG, LG, CN, N, LN | |
| Plane | Olympus (Arvandor) | |
| Worshippers | Hunters, fighters, rangers, scouts, trackers | |
| Race | Elf, half-elf | |
| Sex | Any | |
| Attributes | Dexterity 15 | -1 |
| Proficiency Groups | Warrior, Priest, General | 5 |
| Bonus Proficiency | Bowyer/fletcher | 5 |
| Preferred Weapon | Longbow (required at 1st level) | |
| Allowed Weapons | Bows, spears, club, staff, slings, net, lasso, short blades | 8 |
| Armor | Chainmail or lighter armors, no shield | -10 |
| Primary Sphere | Animal | 10 |
| Major Spheres | All, Healing, Plant, Travellers, Weather | 40 |
| Minor Spheres | Charm, Divination | 10 |
| Additional Spells | Call Upon Faith (1st level), Dispel Fatigue (1st level), Enchanted Weapon (arrows only, 3rd level, as 3rd level Wizard spell), Flame Arrow (4th level, as 3rd level Wizard spell), Reflecting Pool (4th level), Silence, 15' radius (2nd level) | 4 |
| Abilities | ||
| Normal crusader followers | 5 | |
| THACO and multiple attacks as Warrior, with bows only | 15 | |
| Thief abilities: Move Silently, Hide in Shadows and Detect Noise as a thief of the same level, outdoors only 5 (base) + 15 (3 abilities) = 20 * 3/4 (outdoors) = 15 |
15 | |
| 3rd level | Expertise with all bows 2 (base) * 1.5 = 3 - 1 (3rd level) = 2 |
2 |
| 7th level | Specialization in longbow 4 (base) * 1.5 = 6 - 2 (4 levels above 3rd) = 4 |
4 |
| Make +1 arrows (1/day with proper wood and bless spell) Arrow making abilities are treated as a 10-point power |
10 | |
| 9th level | A stag (+2 hp/die, similar to paladin's warhorse but not a mount) will befriend the crusader after a suitable Quest 10 (base) - 2 (5 levels above 4th) = 8 |
8 |
| 11th level | Mastery with all bows 8 (base) * 1.5 = 12 - 2 (4 levels above 7th) = 10 |
10 |
| 14th level | Make +2 arrows (1/2 days, with proper wood and bless spell) | |
| Declare a death foe (+2 on any tracking-related rolls, +2 to hit, double damage with arrows) after grave offense against temple or deity. This power may only be granted once per year at most, and is at Solonor's discretion | ||
| Limitations | ||
| Reduced spell casting (1 less spell of each level, no 7th level spells) | -15 | |
| Thief THACO with weapons other than bows | -5 | |
| Raiment | Green hood, green or brown robes (leaf green colors preferred) | |
| Animal | Stag | |
| Holy Days | Full moon (Celene), sacrifice of hunting trophies | |
| Notes | ||
| Bow skills do not carry over to crossbows or pellet bows Crusaders will often aid in crafting enchanted arrows and bows Worshipped heavily by the grugach (wild elves) Worshippers who distinguish themselves in extraordinary fashion have a 2% chance of being given an Arrow of Slaying against their greatest, this gift may only be granted once in the elf's lifetime |
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| Background | ||
| Solonor is a god of few words,preferring to spend his time hunting fantastic creatures in the forests of Arvandor, or fiends on the thresholds of the Lower Planes. His warrior priesthood emulates this, by hunting for their people and participating in raids against humanoids and other evil creatures. His temples are usually small shrines built near the edges of elven communities. Elven hunters often make small offerings at these shrines as they leave in search of game. Solonor's crusaders use the bow in preference to all other weapons (in fact, their combat skills with sword and spear are noticeably inferior to most others). They assist in the training of new hunters, and in the rites of adulthood in less civilized areas. His priesthood rarely roams far from home, when they are travelling it is nearly always part of a quest to thwart evil influences. Solonor is one of the few male gods known to be on good terms with Ehlonna (of the forests). He is one of the most revered of the Elven gods (nearly all archers count him as their patron), though he is not known to be the primary god of any communities. |
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| Sources | ||
| Dragon #60: The Elvish Point of View (original source, reprinted in Best of Dragon vol. III) Monster Mythology, p.25 Unearthed Arcana, pp. 113-114, 121-122 |
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