Greater God, Goblin pantheon [Greater]
God of Depths, Darkness, War, Discipline, Rulership
| Symbol | Bloody axe | |
| Alignment | Lawful Evil | |
| Shaman Alignment | LE, NE | |
| Plane | Gehenna (but fights battles on Acheron) | |
| Worshippers | Goblin and hobgoblin tribes, especially warriors and chieftains | |
| Race | Goblin, hobgoblin | |
| Sex | Male | |
| Attributes | N/A | |
| Proficiency Groups | Warrior, Priest, General | 5 |
| Bonus Proficiency | Goblin history | 2 |
| Preferred Weapon | Axe (battle or hand, one must be taken at 1st level) | |
| Allowed Weapons | Any | 10 |
| Armor | Chain mail or lighter armors (scale mail preferred), no shield | -10 |
| Primary Sphere | Combat | 10 |
| Major Spheres | All, Elemental (Earth), Healing, Necromantic (reverse), Sun (reverse) | 32 |
| Minor Spheres | Charm, Divination, Necromantic, Protection, Summoning, Wards | 25 |
| Additional Spells | Enchanted Weapon (4th level, as 3rd level Wizard spell), Magic Font (5th level), Reincarnate (7th level) | 2 |
| Abilities | ||
| Control Undead at 1/2 level, rounded up | 10 | |
| Goblin (or hobgoblin) followers | 5 | |
| Spirit powers: ancestor and animal | 30 | |
| +2 on loyalty and check checks with goblins or hobgoblins (depending on race) | 5 | |
| 3rd level | Expertise with battle axe or hand axe (shaman's choice, must have been the weapon chosen at first level) | 3 |
| 5th level | Incite berserker rage in goblins or hobgoblins (depending on race) | 8 |
| Darkness, 15' radius (1/day) 5 (1/day) + 4 (W4) - 2 (5th level) - 0 (1 power) = 7 |
7 | |
| 9th level | Shapechange into a Shadow (at will, but with no healing) 15 (base) + 2 (at will) - 1 (9th level) = 16 |
16 |
| Limitations | ||
| Hit points (d6) and THACO as thief | -20 | |
| Raiment | Conical hat, scale mail, gray-green apparel | |
| Animal | Worg | |
| Holy Days | New moon of Luna (ritual beheadings) | |
| Notes | ||
| Goblin (and more rarely hobgoblin) shamans are often witch doctors As a Greater God, the shamans of Maglubiyet are based on 140 points rather than the standard 120 The Reincarnation spell will always reincarnate to an goblin (30%), hobgoblin (40%), bugbear (10%) or worg (20%), and is only used on the greatest of warriors Temples are in natural caverns when possible, shrines made to look like cave mouths when not Maglubiyet's goblin hordes are locked in perpetual war with Gruumsh's orcish legions on the battle plains of Acheron |
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| Background | ||
| Maglubiyet, the Lord of Depth and Darkness, rules over his people with iron fist. Unlike the orcish tribes, all goblins and hobgoblins worship Maglubiyet first, though they may also honor other gods. Maglubiyet keeps a watchful eye on his servant deities, lest one of them usurp his power. Maglubiyet's shamans and witch doctors keep order within the tribes, but rarely lead them directly -- they prefer to guide, rather than rule.
Maglubiyet demands human (or demi-human) sacrifice from his people on each new moon. These sacrifices are always decapitated with a single axe blow, followed by a burnt offering of their heart. After success in battle (regardless of the phase of the moon), sacrifices will be offered up from prisoners that have been captured. Dwarves and gnomes are the preferred victims, but orcs, humans and elves are also welcomed. |
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| Sources | ||
| Deities and Demigods 1st printing, p. 109 (original source) Monster Mythology, p. 49 |
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