Greater God, Common worship
God of Neutrality, Magic, Knowledge, and Foresight
| Symbol | Eye in Pentagram | |
| Alignment | Neutral | |
| Priest Alignment | N, NG, CN | |
| Plane | Concordonant Opposition | |
| Worshippers | Mages, scholars, seers, sages | |
| Race | Any | |
| Sex | Any | |
| Attributes | Intelligence 14, Wisdom 13 | -2 |
| Proficiency Groups | Wizard, Priest, General | 5 |
| Bonus Proficiency | Spellcraft | 3 |
| Preferred Weapon | Staff | |
| Allowed Weapons | Quarterstaff, small throwing weapons, short blades, slings | 0 |
| Armor | Leather, padded, elven chain mail, no shields | -15 |
| Primary Sphere | Divination | 10 |
| Major Spheres | All, Astral, Charm, Combat, Elemental, Numbers, Summoning, Thought, Wards | 90 |
| Minor Spheres | Guardian, Healing, Protection, Sun, Time, Weather | 28 |
| Additional Spells | Animate Object (6th), Dimensional Anchor (4th), Disk of Concordant Opposition (new, 6th), Miscast Magic (3rd), Symbol (7th), Read Magic (Wizard 1st) | 3 |
| Abilities | ||
| No followers | 0 | |
| One spell of each level may be memorized from a wizard's spell book (learn spell chances, etc, as for a normal wizard) | 25 | |
| Casting time reduction (all casting times reduced by 1, minimum of 1) | 5 | |
| Construct Boccob's Eye (GA) | 0 | |
| 8th level | Supernatural Knowledge NWP (5 - 3 for 8th level) | 2 |
| 10th level | Allowed use of wizard magic items: wands, crystal balls, robes (excepting robe of the archmagi) only (10 - 4 for 10th level) | 6 |
| Limitations | ||
| THACO and hit dice (d6) as thief | -20 | |
| Raiment | Purple robes, gold trim | |
| Holy Days | By star phase, no sacrifice | |
| Notes | ||
| Boccob has very few active followers, and fewer priests Worship for Boccob involve recitation of formulae and complex rituals The Demigod Zagyg is a servant of Boccob, and is revered by Boccob's priests as well The Supernatural Knowledge skill is treated as a 5-point NWP, it should give a solid chance to know obscure information about magic, extra-planar creatures, etc., as per the Ancient History skill The access to Wizard spells is treated as a 25-point power, since it is markedly more limited than the "Priestly Wizard" 25-point power (only one spell per level, and spells must be acquired through a spell book), despite it not having limitations on which school of magic may be acquired. It should be charged at a higher rate for other priesthoods -- Boccob, as god of Magic, is a special case. The eye-making skill is given free of charge, since normal priests may craft magic items as well (this is just a magic item limited to this religion) As a Greater God, Boccob's priests are based on 140 points rather than the standard 120 |
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