Lesser God, Orcish pantheon
God of Strength, Might, Rage
| Symbol | Broken Thigh-bone | |
| Alignment | Lawful Evil | |
| Crusader Alignment | LE, NE, CE | |
| Plane | Gehenna | |
| Worshippers | Broken Bone and Bloody Head orc tribes, warriors | |
| Race | Orc, half-orc | |
| Sex | Male | |
| Attributes | Strength 16, Intelligence and Wisdom less than 12 | -4 |
| Proficiency Groups | Warrior, Priest, General | 5 |
| Bonus Proficiency | Endurance | 2 |
| Preferred Weapons | Cesti (required by 3rd level), two-handed sword | |
| Allowed Weapons | Any | 10 |
| Armor | None, no shield | -20 |
| Primary Sphere | Combat | 10 |
| Major Spheres | All, Elemental (Earth, Fire), Healing (reverse), Protection, Summoning | 44 |
| Minor Spheres | Guardian, Necromantic, Sun (reverse) | 10 |
| Additional Spells | ||
| Abilities | ||
| Control Undead (1/2 level, rounded down) | 10 | |
| Orcish followers | 5 | |
| THACO and multiple attacks as fighter | 30 | |
| 5th level | Expertise in cesti | 1 |
| 5th level | Incite Berserker Rage in orcs and half-orcs | 8 |
| 8th level | Strength (1/day) 5 (1/day) + 4 (W2) - 3 (8th level) - 2 (3 powers) = 5 (minimum) |
5 |
| 8th level | Inspire Fear (1/day, as Wizard spell) 5 (1/day) + 8 (W4) - 3 (8th level) - 2 (3 powers) = 8 |
8 |
| 11th level | Immune to Fear | 5 |
| 14th level | Inspire Fear in 100' radius (1/day) when giving battle cry 5 (1/day) + 12 (W6) - 6 (14th level) - 2 (3 powers) = 9 |
9 |
| Limitations | ||
| Reduced spell casting (1 less spell of each level, no 7th level spells) | -15 | |
| Fanaticism: each tribe may have only one dominant priesthood, though lower-level priests of other Orcish gods are acceptable. Non-orcish priests must not be associated with. | -3 | |
| Raiment | Bare head, loincloth | |
| Animal | Ox | |
| Holy Days | Before battle, shattered bones of enemies | |
| Notes | ||
| Omens of Baghtru usually manifest as a splitting headache Priests of Baghtru often build up their punching skills to absurd levels |
||
| Background | ||
| Tribes which follow Baghtru are much more aggressive than other tribes. The Broken Bone and Bloody Head orc tribes are even more surely and unpleasant than the average orc, and include large numbers of ogres and (especially) orogs. They tend to attack rather than parley. The crusaders of Baghtru will lead their brethren into battle, relying on berserk rage and great strength to carry the day. NPC crusaders of Baghtru should typically have a 16 or higher strength. They are only rarely leading their tribe. | ||